Wednesday, December 2, 2015

Visual Direction Process

After considering our game's goals and objectives we have decided not to pursue the apple watch. Although it would allow for another interface, there would be very limited abilities with the product. Thus, we wondered if there would be a strong enough purpose to having it.

Instead, we are focusing harder on the development of the app it self and how it interacts with the hololens.







































We also have created a few story boards for our video we are going to be creating about the game. Below are the two directions in which we are looking into. But after getting feedback from the class, we have decided to go with the second option as it makes more sense to introduce the app first, and then show the hololens afterwords with the kids.





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